Games, Arts, Creative Technology, Education and Wellbeing.
Looking to the Games sector for inspiration in an online world.
22nd Feb - 5th March
https://tinderboxcollective.org/playaway/
At a time when so many people are moving online, we wanted to turn to the Games sector for inspiration.
What are the most interesting ways of playing and interacting both online and offline at the moment? Are there possibilities for new connections, learning & collaborations between gaming worlds and other sectors? And how can we build a more playful and creative way forward for us all in the future?
Over 2 weeks, from 22nd Feb to 5th March, over 30 game designers, artists, musicians, researchers and others involved in games will be getting together through a series of panel discussions, workshops, demos, live music performances, virtual play sessions and game jams – and we’d love you to join us too!
The festival aims to bring people working in games together with those from other sectors and different artforms. There will be a range of speakers and events looking at some of the cross-sections between gaming and education, music, health, wellbeing, theatre and other areas, and we hope it will open up some discussion and space for new ideas and collaborations.
https://tinderboxcollective.org/playaway/